The crew at Starlight Studios has created a ponies mod for Crypt of the Necrodancer! If you don't know what that is, yours is a life unlived. It's a roguelike rhythm game starring a hero battling her way through 12 floors of progressively meaner undead monsters in a quest to find her father. She does this with dance battles.
You can find the game here. You can watch a playthrough here, if you're not convinced. If you're wondering whether it's worth the money, it is.
Our mod is available on the steam workshop page here. Just hit subscribe and it will be downloaded the next time you start the program.
To activate the mod, go to the pause menu (escape) and select mods, then Activate a Mod, and then activate our mod. Your character...
This saturday at high noon in the Solar Hall, you'll get to watch all your favourite personalities (specifically me) and a couple other losers flub their way through a presentation that most of them probably thought about only one day in advance!
In all seriousness, at BABSCon there's going to be a public showing of the demo. In addition, we'll have a booth where you and all your friends can play the game, using Salty's laptop. Isn't that exciting?
As a preview, if you look up a bit, you can see the four bosses who will be premiering. Is that Chrysalis? Yes. Yes it is. She's my favourite.
Sadly the demo will not be publically available after the con is over, you'll have to wait like everyone else. So if you're in the San Francisco area, hop on over.
With that unpleasantness out of the way, I present you with Derpy: Mystery of the Apple Thief.
Apples are disappearing all over Equestria and Fluttershy has gone missing! There's only one pony who can stand against the approaching darkness, and it just so happens to be the one in the title! I mean it was kind of obvious, it'd be really strange to have her name there and then be about somepony else.
The game was designed for all ages and skill levels. If you have any questions, need tech support, or want to post a let's play, you can do so in this very thread. The game also comes with a readme which will probably answer most technical questions.
The game is meant to run on Windows operating systems and shouldn't be a problem except on extremely old hardware. If you're a Mac/Linux user, I'd be intrigued to find out if the game runs under...
Hey kids. Now I'm not normally known as the type of person who does generous or selfless things. But I felt all of you needed a preset for... whatever it is you do. I'm certainly not going to assume any of you were nice.
Stocking Stuffers was produced last year by myself and Chicmonster for a charity game jam. The whole shebang raised something like 500 bucks, so that was something. But now it's a year later and we're giving it to YOU for NOTHING. Get angry.
The itch.io page to download it is here. Chic wrote a post-mortem on her blog you can read here. Go have fun, and remember: I am smiling.
McArthy suffered again due to the usual Hasbro oversight problem, forcing contrived plot points that stick out badly. Other than the obvious hand of executive meddling, I liked the story and the music was top notch as usual.
It also had Lyra and Bonbon in a piano duet. Lyra. Piano. Figure that one out.
tl;dr Saturday, 5: 30 pm in the hall of stars for Grem's panel.
In case you've been living under a rock for a while, this week will be the one with Bronycon happening in it. On it. Around it.
Now, last year we did a demo. Turns out demos are exhausting and consume 100% of your time when you're supposed to be enjoying a convention. They also cause your throat to get sore from the constant talking. So we won't be doing that.
On the other hand hoof, two of our team members Gremlin Grenade and Silfoe are going to be on a panel about their other game, and we'll probably be in the audience to harass them as is our custom. That'll be on Saturday at 5: 300pm in the Hall of Stars.
If you hear anybody laughing in the audience, that'll be me.
You may also use this thread to coordinate with one another on meetups at the con. If any of our forum goers are attending, to drop me a line. Who doesn't love making new friends?
It's a rhetorical question.
As promised, here's the details as best I know them.
Darkflame (artist/level designer) and Toasty (?? Your guess is as good as mine) will be on the "Games Ponies Make" panel at 11 : 30 on Sunday, July 6th. This will be in the Orcas hall.
We have prepared a short trailer. There will be no demo as apparently those two have no actual place to demo the game.
In addition, you'll be able to confront talk to DarkFlame and (presumably) Toasty at their booth in the vendor hall when they aren't off goofing around and/or stealing fire extinguishers. Details on this handy image.